transition	"parts\transition\1280x720\046.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

label	M834

//head;M834_TXyX12wΑux
//head;@{FM033M834B
//head;@@FM833M834B
//head;@uFM834M835B
//head;@@FM834DX241AŕB
//head;@@FM834DM045B
//head;@ۑFȂB
//part
//xFM834@o
//Z[uF
//dir;RFuvȊO̔wibf́A
//dir;@@@EB800d\ʂ聞
//dir;@@@EB810dʂ聞
//dir;@@@̂QނŎw肵Ă̂łAꂾƎ₵܂B
//dir;@@@قɂK؂ȕނ΁AKXɍւĂB
//part

wait	60

transition	"parts\transition\1280x720rev\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100

wait	120

label	M834_01
scenetitle	""

//CGBB880d	//wOHぞ

se	"SE\08_\N[`[\Tj̉i.ogg"

@[鎞BǎԛjC⋓sœIB
@

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

bgm	"bgm\bgm01.ogg",528837

se	""

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b880d.png",-15,17,100,100

layerfadeout	99,60

@鏄紏ݍWB،aC^^CBԑӁCZ\QB
@

@ߔV@ߏ紑BԍĖcΑB`_QXoIuԎRvB
@
@

@@ˑI[sBVvϝDpoB

closewindow

se	"SE\05_؂艹\؂艹049`u.ogg"

camerashake	6,2,8,8

wait	60

se	"SE\05_؂艹\؂艹003.ogg"

camerashake	6,2,8,8

wait	12

se	"SE\05_؂艹\؂艹004.ogg"

camerashake	6,2,8,8

wait	36

se	"SE\05_؂艹\؂艹024.ogg",0,2

camerashake	60,1,10,10

wait	60

wait	30

//part
//CGDACeuq؁v

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

،
uꟚI`ꊁIv

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b880d.png",-67,48,170,170
layerload	19,"chara\shinsha\m\shunjya.atlas",-362,311,-69,69
layerskin	19,""
layeranimation	19,"ʏ"
layerload	21,"chara\shinjyu\m\shinjyu.atlas",5,312,-69,69
layerskin	21,""
layeranimation	21,"h"

wait	72

^,SNJ001064
u؁C꣔ړ瑾ࣗ`rg㙤Xˍsꟁ`v
@

layerload	20,"chara\kasumi\m\kasumi.atlas",383,389,75,75
layerskin	20,""
layeranimation	20,"tt"
layerpriority	20,3021
layerpriority	21,3020

layermove	20,30,320,389
layerfadein	20,30

,KSM007879
ujATB˓߉AŒsoD✐ف`{^'[I'|LCȒUwHlqI`v
@
@

،
uDAD ĐCAʗvꟁB䖔vpߑoB퓌v
@

@s\q؁Bcu[AʝȒꠁvI،C픗c펎B@ʑRssB߈әXOsl{gsB
@
@

layerchange	19,"chara\shinsha\m\shunjya.atlas"
layeranimation	19,"Wg"

C,SNS001043
uT`ށBbf从q_gށHYsaؚFIwJx[ꊁHv
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"{"
layeraddanimation	20,"{2"

,KSM007880
ujAώI˖v[ꡁI@җLʍݓߙX΁Isyf从qꟁv
@

se	"SE\SE_ADD01\UPPER.ogg"

layerchange	21,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	21,"LL"

^,SNJ001065
ugsꠁHؚFvI粁Hv
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"ʏ"

,KSM007881
u~Y镪gꟁIRa،gꊁIv
@

se	"SE\SE_ADD01\UPPER.ogg"

layerchange	19,"chara\shinsha\m\shunjya.atlas"
layeranimation	19,"LL"

C,SNS001044
uꟁށ@ʑRׁwJxHv

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM007882
ujAώꊁ@DI䖾I߉agsꠁIv
@
@

bgm	""

//part
//CGBB012d	//󁞓d聞

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100
layerrelease	19
layerrelease	20
layerrelease	21

wait	72

@SvSʍ_IC툷푨MccߒIΘbC،񉯋NO{IB
@
@

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,60
wait	60

//Px
//part
//CGBB460c	//Zɗ[

bgm	"bgm\bgm14.ogg"

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b460c.png",0,0,100,100
layerload	27,"parts\mask\sdw_0001w.png"
screenfiltermono	99,0,0
screenfiltergaussfast 99,8,50

layerfadeout	99,60

jqkE^,M_DK_SNG000031
u痈Z鏄Hv

jqkE
ucc|s@K樉싦BLҖv󗝎RIޕ\v
@

،
usccҐZꠁB^szCs@UBLwszc駑xvv
@
@

@ՋI^܁BIBls叫B،COlׁ̈uOZvB@s펋ׁu̔\pIlhvB
@
@

@jIE[S\ՋoBj{lBOZŋߕpɌB
@
@

@ߔӈȗC،^jĖkB֎哮bَB@ӓIo߁COZ틤LB
@
@

،
u嫑RsÔzccAזhҐiꠁCBwjIDiHxv
@
@

@RwiBm\莝ߍxIjoCY@΁B
@
@

jqkE,M_DK_KNG000023
uw˖Ґi^xB݌ÉwFxBU嫗ꇁChp`RIiv
@
@

،
uccTBv

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,60
wait	60

//part
//CGBB012d	//󁞓d聞
//PxA

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100
layerrelease	27
screenfilterremove

layerfadeout	99,60

@pjcΔƁB@pᑼߍxocc
@

@펞\юgqg捜hIB嫑R΍RUI"F"kCA،ΎȓIRs\͐LMSB
@
@

@^ߎCsscxoߞڗBVC\ۍݕsdIO񉺐Εcc
@
@

bgm	""

@VBݑ\F@@u疜ʋ䐮qvCݐ[IXp紁B
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

//part
//xFM834A
//Z[uF[̖
//part
//CGBB810d	//ʂ聞
//dir;RFލւB

bgm	"bgm\bgm04.ogg",408541

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",0,0,100,100

wait	90

label	M834_02
scenetitle	"[̖"

//rd	//q؂炷uAv

@AB،^^gIB@yyȋ蒆Iq؁Cs[IX掷sx紁B
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",-44,14,160,160
layerload	21,"chara\shinjyu\m\shinjyu.atlas",0,343,-75,75
layerskin	21,""
layeranimation	21,"΂"
layerpriority	21,3020

wait	54

^,SNJ001066
u~܁ISΐC~IUU~܁ISΐC~IUU~v
@

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

//rd	//q؂炷uAv

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

،
uccccv

@ӓIhΉ̒S^BʕɒrICˋNAsf،ÑHgB
@

layerchange	21,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	21,"n[g"

^,SNJ001067
uccC؁ސlƍDG~vsvQn|C􍱒gIށHv
@
@

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

//rd	//q؂炷uAv

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

،
ucć@̗VIBF^v
@

layerchange	21,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	21,"h"

^,SNJ001068
uI`؊Ґ^F^ꡁ`BsߚvCvslƖsӗ꣊ꊁށv
@

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

//rd	//q؂炷uAv

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

،
uӎvwxAȁHv
@

//cv;Ȍ`euz\vB

layerchange	21,"chara\shinjyu\m\shinjyu.atlas"
layeranimation	21,"LL"

^,SNJ001069
uzߊJCPH숷IwJxvߛƎ܁v
@

//part
//CGBB800d	//\ʂ聞
//dir;RFލւB

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	120

//rd	//q؂炷uAv

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800d.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"

wait	120

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

@^BaC粁\

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800d.png",-185,18,150,150
layerload	19,"chara\shinsha\m\shunjya.atlas",-260,341,-75,75
layerskin	19,""
layeranimation	19,"ʏ"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"jw"
layerpriority	20,3021

wait	54

,KSM007883
uce`Iviꊁ`I雁Ice`Iviꊁ`I雁IccDlCږ_Iv
@
@

@ډߔqؓIC󖢝ȋCn΁B
@

layerchange	19,"chara\shinsha\m\shunjya.atlas"
layeranimation	19,"Wg"

C,SNS001045
ucc`HːIuJvށ`f从qؐiWꖕꊁHmMߗꠁHv
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"h"
layeraddanimation	20,"h2"

,KSM007884
uccTT`HwAMߗxHߊҗpvC^ AҖѓsߓIꊁIv
@
@

layerchange	19,"chara\shinsha\m\shunjya.atlas"
layeranimation	19,"CC"

C,SNS001046
uIT`cc^ꡁHC͍`^^IC^^Iꡁ`Hv
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM007885
uȕЋNꊁICȋNqI鏄CꡁIv
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800d.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	54

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

//rd	//q؂炷uAv

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	30,2,8,8

@CIȑSmBC痋B헎URuIB
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"΂"

C,SNS001047
uΔV\Id\_\I雁雁BΔV\Id\_\I雁雁v
@

//part
//CGBB800d	//\ʂ聞
//dir;RFލւB

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

//rd	//q؂炷uAv

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

@ABIqؐCݐ[I󑐎sxB
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800d.png",-185,18,150,150
layerload	19,"chara\shinsha\m\shunjya.atlas",-260,341,-75,75
layerskin	19,""
layeranimation	19,"jw"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"΂"
layeraddanimation	20,"΂2"
layerpriority	20,3021

wait	54

C,SNS001048
uccHˑRzX\雁wspxxGH˖vŎZؚFFꡁ\雁v
@
@

layerchange	19,"chara\shinsha\m\shunjya.atlas"
layeranimation	19,"n[g"

C,SNS001049
uށC\슽FFIޗpGI@Aޒ_A鼁雁v
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"Wg"
layeraddanimation	20,"Wg2"

,KSM007886
ucc^I✒`IqwwL`xꊁIv
@
@

layerchange	19,"chara\shinsha\m\shunjya.atlas"
layeranimation	19,"y"

C,SNS001050
u\ךvI݉ŉINؙށH樒jZS̋NIDNIvHv
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	19
layerrelease	20

wait	120

//part
//CGBB810d	//ʂ聞
//dir;RFލւB

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",-44,14,160,160
layerload	21,"chara\shinjyu\m\shinjyu.atlas",0,343,-75,75
layerskin	21,""
layeranimation	21,"tX"
layerpriority	21,3020

wait	120

^,SNJ001070
uEȁEލ߈VǏsV呹v`ꠁC؁Hv
@
@

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

//rd	//q؂炷uAv

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

،
uȐ́@꣘쓞MY\v
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	120

//part
//CGBB800d	//\ʂ聞
//dir;RFލւB

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800d.png",-185,18,150,150
layerload	11,"parts\mask\frm_0000.png"
layerload	19,"chara\shinsha\m\shunjya.atlas",-260,341,-75,75
layerskin	19,""
layeranimation	19,"y"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"tX"
layerpriority	20,3021

wait	120

wait	30

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM007887
ucאI^Icćv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800d.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	54

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

//rd	//q؂炷uAv

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

@{iΘb{ݓisB

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

//rd	//q؂炷uAv

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

@ΘbenCRBLR\֘CVꈷC閧ԓIRBcc
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	90

//part
//xFM834B߂蕨
//Z[uF߂蕨
//part
//CGBB810d	//ʂ聞
//dir;RFލւB

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800d.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"

wait	90

label	M834_03
scenetitle	"߂蕨"

M834_end3=1
bgm	""

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

wait	30

//rd	//q؂炷uAv

se	"SE\03_ŌE_[W\@PW.ogg"

camerashake	6,2,8,8

@A鏄紗񔜈ꏬB{CgvOW_\cc
@
@

transition	"",12
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800d.png",-500,-8,180,180
layerload	20,"chara\kasumi\l\kasumi.atlas",-300,461,88,88
layerskin	20,""
layeranimation	20,"Lb"
layerpriority	20,3021

wait	18

layermove	0,30,-355,-8,3
layermove	20,30,-60,461,3

wait	30

//cv;ŒCɁB

se	"SE\SE09_15_cha-nn.ogg"

camerashake	30,2,8,8

,KSM007888
uccccɁHˎCߓIjlccGVwISyrʓIZ󟃖ccIv
@
@

layerload	19,"chara\shinsha\m\shunjya.atlas",-420,341,-75,75
layerskin	19,""
layeranimation	19,""

//cv;ŁB

layermove	0,48,-227,-8
layermove	19,48,-260,341
layerfadein	19,48
layermove	20,48,180,461

C,SNS001051
u^HIA߉ƚccIDCccIv
@

bgm	"bgm\bgm10.ogg",321397

@זƑőցCl]BqؓIȌR~B

@RB~MIفBߒjlҒn]gC@E\ʎTڋzI
@

//part
//CGBB012d	//󁞓d聞

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	45

se	"SE\07_\AĂ鑫\2`苎.ogg"

camerashake	120,1,10,10

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM007889
uꟁ\II⋏ZII粐AX̓IIꟍ`IaaIAX́Iv
@
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	""

C,SNS001052
uIccIcꉺITTT\Iv
@
@

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
wait	60

//part
//CGBB810d	//ʂ聞
//dir;RFލւB

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",-44,14,160,160
layerload	21,"chara\shinjyu\l\shinjyu.atlas",0,408,-87,88
layerskin	21,""
layeranimation	21,"{"
layerpriority	21,3020

wait	45

se	"SE\SE09_14_ti-nn.ogg"

camerashake	30,2,8,8

^,SNJ001071
uccꟁHI؁IƐlvI\ߘcc粁IAX́Iv
@
@

se	"SE\SE09_15_cha-nn.ogg"

camerashake	30,2,8,8

،
uH꣐YꡁHv
@

//part
//CGBB012d	//󁞓d聞

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100
layerrelease	21

wait	45

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"{"

^,SNJ001072
uʊꊁIߗIccIv

se	"SE\07_\AĂ鑫\2`ڂ̑O𑖂苎.ogg"

camerashake	120,1,10,10

@ݐ^IClݖJzB

@BOoleBߐccI
@

//part
//CGBB810d	//ʂ聞
//dir;RFލւB

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",0,0,100,100

wait	72

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

،
uꟁccI

jqkEIj
ucccc،v

@jBȗݘHB蒆xB粕N߁B
@
@

@ӛߐp㎟V@I񎟁Bvߐ[ꑁBs\RH߁BAccI،唯o]IB
@
@

SetBGEffectTime	1
SetBGWaitTime	0
bg	"bg\b810d.png",-37,12,150,150
seteffectlayer	18
effect	"parts\effects\l-W2(L).ogv",0,0,200,200

se	"SE\07_\AĂ鑫\2`苎.ogg"

camerashake	120,1,10,10

،
u꣔cc˓Iv
@

@Jq؉ːBoߞ}ْԓB{ŎZ͍hgpCAN֐BvŒCs\yՑŒfꠁB
@
@

layermove	0,30,-59,19,3
layerzoom	0,30,180,180,3
layerzoom	18,30,250,250,3

wait	30

se	"SE\SE09_14_ti-nn.ogg"

camerashake	30,2,8,8

jqkEIj
uccccIv

@j睲o}DpԁBAB
@

layerload	21,"chara\shinjyu\l\shinjyu.atlas",-800,473
layerskin	21,""
layeranimation	21,"{"
layerrelease	18
layerpriority	21,3020

layermove	0,18,512,19
layermove	21,18,-240,473
layerfadein	21,18

wait	18

se	"SE\SE09_02_YrV.ogg"

camerashake	60,2,8,8

^,SNJ001073
us΁IsꊁI䐥AX́IsƚC꣊œ粁\߉ƚꊁIv
@

se	"SE\SE09_13_ti-nn2.ogg"

camerashake	30,2,8,8

،
uHIv

layermove	0,30,-390,117,3
layerzoom	0,30,270,270,3
layermove	21,30,-1200,714,3
layerzoom	21,30,138,138,3
layerfadeout	21,30

wait	30

seteffectlayer	18
effect	"parts\effects\l-W2(L).ogv",160,0,270,270

camerashake	30,2,8,8

@^쏊wIBLAX̓Ijl粓₁C蒆WI֗XYܖǓی۔XXCpݕyGGnBAƚIcΔƁI
@
@

se	"SE\SE09_15_cha-nn.ogg"

camerashake	30,1,40,40

jqkEIj
uYccHv

΂̔Ɛl
uccɁHjccIv
@

@AX̒j@o粓IÖҒn]CHܕԁIύiIj@VtΕI
@

//part
//CGBB012d	//󁞓d聞

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100
layerrelease	18

wait	45

se	"SE\05_؂艹\؂艹045`.ogg"

camerashake	60,1,40,40

jqkEIj,M_DK_ORE000038
u꣔`ccI<font size=+1>⋏Z</font><font size=+1>ꟁI</font>v
@

flash

//dir;y@zAtHgグB

se	"SE\03_ŌE_[W\Ō021`WRH[.ogg"

camerashake	30,2,8,8

΂̔Ɛl
uDꟁIv

se	"SE\07_\AĂ鑫\2`ڂ̑O𑖂苎.ogg"

camerashake	120,1,10,10

@zIjxAX̒jI݊퐸yꒆ@wCjlrJB|BjtINnIxIEnQNI
@
@

camerashake	60,2,8,8

،
uꟁIZy✒`\Izv

@،S͙thIOlr͔rF،偄jAX̒jBgeoI
@

//ʗh炵

bgm	""

se	"SE\00_\uE|\|P.ogg"

camerashake	6,2,8,8

wait	30

se	"SE\00_\uE|\|S`hJTb.ogg"

camerashake	30,1,20,20

΂̔Ɛl
uꟁIv

jqkEIj
uccIv

layerload	18,"bg\black.png"

layerfadein	18,180

se	"SE\03_ŌE_[W\ԂPS`hUbc.ogg"

camerashake	6,2,8,8

@OjlRcCݘHʏZlsxB

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	18

wait	90

//part
//CGBB800d	//\ʂ聞
//dir;RFލւB

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800d.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"

wait	90

layerload	19,"chara\shinsha\m\shunjya.atlas",-323,341,-75,75
layerskin	19,""
layeranimation	19,"y"

layermove	19,30,-260,341
layerfadein	19,30

C,SNS001053
uAAccIGHYޔ؎eSZIv
@
@

//cv;ĂB

layerload	20,"chara\kasumi\m\kasumi.atlas",323,389,75,75
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	20,3021

layermove	20,30,260,389
layerfadein	20,30

,KSM007890
uɁHAIJYߏ΁꣜\m펖ꟁHv
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	19
layerrelease	20

wait	120

//part
//CGBB810d	//ʂ聞
//dir;RFލւB

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",0,0,100,100

wait	120

se	"SE\03_ŌE_[W\Ԃ`SbQ.ogg"

camerashake	30,1,20,20

΂̔Ɛl
uAI\Iv
@

bgm	"bgm\bgm14.ogg"

se	"SE\SE09_02_YrV.ogg"

camerashake	60,2,8,8

،
uVqV_IʗIv
@

@،厀AX̒jBjpElʓI_UcΔƁCA،pڌB
@

@@CNIx^v߉ƚI]܁ccjI_B
@
@

//part
//CGBB012d	//󁞓d聞

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100

wait	72

@sBꢘB

se	"SE\03_ŌE_[W\ԂPT`W{.ogg"

camerashake	30,2,8,8

΂̔Ɛl
uꟁccccIjꟁ``cc`ꟁv
@

@ݔ،gIAX̒jˑŔBꢘ@OꎀSꠁBcc
@

//part
//CGBB810d	//ʂ聞
//dir;RFލւB

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",0,0,100,100

wait	72

@ߐ\ܓO\΍EA`e_IjlBzKɕsKCaԓIgkZdI᚟B
@
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uIBl嫑RSZcc^ƚꝁHv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",88,12,150,150
layerload	19,"chara\shinsha\m\shunjya.atlas",-400,341,-75,75
layerskin	19,""
layeranimation	19,"ʏ"

wait	54

layerload	21,"chara\shinjyu\m\shinjyu.atlas",63,343,-75,75
layerskin	21,""
layeranimation	21,"{"
layerpriority	21,3020

layermove	21,30,0,343
layerfadein	21,30

^,SNJ001074
uTIsIAƚIv
@

layerchange	19,"chara\shinsha\m\shunjya.atlas"
layeranimation	19,"{"

C,SNS001054
uDIډIыꎘ쎖Iv
@

layerload	20,"chara\kasumi\m\kasumi.atlas",442,354,69,69
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	20,3011

layermove	20,30,383,354
layerfadein	20,30

,KSM007891
uɁHccIsYxꝁ\Hv
@

،
uccccsBҐIꔁBۑIbccev
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",0,0,100,100
layerrelease	19
layerrelease	20
layerrelease	21

wait	54

se	"SE\03_ŌE_[W\Ԃ S.ogg"

camerashake	6,2,8,8

jqkEIj
uccccIv

@jUAX̒jB蒆IxCᗢIEB^r著xCA߉ƚI]܁B
@
@

bgm	""

//part
//CGBB012d	//󁞓d聞

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100

wait	72

@Ȋቺ\w]l厝ǖʗBIߊԎIl\CVВB
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

//part
//xFM834CВ̋
//Z[uFВ̜
//part
//CGBB620e	//CV恞

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620f.png",0,0,100,100

wait	120

label	M834_04
scenetitle	"В̜"

@[ICVB

se	"SE\w\se004.ogg"

layerload	18,"bg\white.png"
layercolor	18,60,60,60
layermode	18,1

layerfadeout	18,18
wait	30

windowclose

SetBGEffectTime	1
SetBGWaitTime	0
bg	"bg\b620e.png",0,0,100,100
layerload	18,"bg\white.png"
layercolor	18,60,60,60
layermode	18,1

layerfadeout	18,30
transition	"parts\transition\~`(O璆).png",60
layerload	11,"parts\mask\sdw_0000.png"
layerpriority	11,3021

wait	60

@ړXICVВߌwȑҁBߖ鎞MIFBAX̒jdkcCLr_B
@
@

bgm	"bgm\bgm18.ogg",376270

΂̔Ɛl
uBccccBBB`ccIv
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620e.png",322,110,200,200
layerload	21,"chara\CVВ\M\Wg.png",0,645
layerpriority	21,3022

wait	72

@CVВʉNԓuˁBߊ_݊őijɏIB
@

layerchange	21,"chara\CVВ\M\Lb.png"

CVВ,S_ABC000302
u燉D،CsKBA\燓s]\wQԁxv
@

layerchange	21,"chara\CVВ\M\ʏ.png"

CVВ,S_ABC000303
u꣉m\꣏cΓIߓOCZwwxIgDHv
@
@

se	"SE\SE09_13_ti-nn2.ogg"

camerashake	6,2,8,8

΂̔Ɛl
uYccYHIv
@

@Rw"Il"BA쓹BNsvzQҗLćB
@
@

layerchange	21,"chara\CVВ\M\tX.png"

CVВ,S_ABC000304
uiaێFDBAc꣌\EQcΔꡁv
@
@

se	"SE\03_ŌE_[W\ԂPO.ogg"

camerashake	30,2,8,8

΂̔Ɛl
u\I<font size=+1></font>v
@

//dir;y@zAtHgグB

@AX̒jloꇓICI瞏oLӋ`II
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620e.png",0,0,100,100
layerrelease	21

wait	54

se	"SE\SE09_03_rVbI.ogg"

camerashake	60,2,8,8

΂̔Ɛl
uIΕsNIݑΕsZI`ꠁI~I`ꟁI~I~~I~~~~Iꋋ~~ꟁ\Iv
@
@

@ۓݒnIpsC|BHB،哙lʖʑCCjUB
@
@

΂̔Ɛl
u~cccc\IꟁccI~ccccꟁccjccꟁccIv
@

@CVВʁC\NꔌꈏI幟GD㣁B"|"ꐺfJfCsB@뎋ݒn~T঍sIjlJB
@
@

faceload	"chara\CVВ\s\ʏ.png",-70,-110,77,77

CVВ,S_ABC000305
uTccߛۊCA꣐ډIԓxęrꠁB꘢\w꣋׉o펖Hxv
@
@

΂̔Ɛl
ujccjIIȁccȋ~cc~ccjꟁccIv
@

//Px

layerload	17,"bg\black.png"
layeralpha	17,40
layerfadein	17,60
layerpriority	17,3022

@AX̒jlٗώnJnqBRߘCȉאeF
@

uxƁBݑ٘HːڊBFqs{Bcΐlϑv
@
@

uvzԐ΁Bϑlۏ'p@ΕcCΈS'v
@
@

uvc咅VwI񎆓_ΑuCEwʒuIAsBsOD݌v
@
@

uݏ'㤌E'ړIB⋔\ՁCoisʁv
@
@

uȁC䍪{smϑlNBVOߙ{CVsy񓞏ZCpIX[Bv
@
@

u񎆔vqLwBK{sVtBv
@

uOܕ[EBߐsΌxcc̉s^ccv
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	17

wait	90

//PxA

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620e.png",0,0,100,100
layerload	11,"parts\mask\sdw_0000.png"
layerpriority	11,3021

wait	90

se	"SE\00_\HE\ނQ.ogg"

camerashake	6,2,8,8

wait	30

@o_AԗO\BԊCVВ󉺎O㣍gBŔϔٗώIB
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620e.png",483,230,250,250
layerload	21,"chara\CVВ\L\.png",0,964
layerpriority	21,3022

wait	72

CVВ,S_ABC000306
ucc@B꣜kzBv
@

layerchange	21,"chara\CVВ\L\Lb.png"

CVВ,S_ABC000307
uABЉ`K{sB꣉ڌxǁ\A{iCsC䘢l\IōKiwl֏ƁxBv
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620e.png",0,0,100,100
layerrelease	21

wait	54

se	"SE\03_ŌE_[W\Ԃ U.ogg"

camerashake	30,2,8,8

΂̔Ɛl
uccIAccAjv
@

@qcΔƙВӁBNugDvёCǋߕS{B
@

@،aCҗLjSsٌBSʎВWoIN䊕LIIЈB
@

bgm	""

@NCVВuI^CYxꟋoߞꟓsXYBAuߋa^ƚIVߔVʁvB
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	120

//part
//xFM834DIj̓@
//Z[uFIj̓@
//part
//CGBB012d	//󁞓d聞

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100

wait	120

label	M834_05
scenetitle	"Ij̓@"

M834_end5=1
bgm	"bgm\bgm03.ogg",262580

@ߐx@nAC،呼֗JꔌB{ȗڔƐlCAߞjIxAsDߗB
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	"΂"

^,SNJ001075
u``IƐhꊁIv

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"y"

C,SNS001055
uאߖV֚GIv

@]gꔌBIߗlYvBcc
@

//part
//CGBB810d	//ʂ聞
//dir;RFލւB

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",-188,12,150,150

wait	72

@ݖӓIXB،^ajΛB
@

transition	"parts\transition\1280x720\032.png",60
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021

wait	60

،
uccMYꣁHݓߙXSSMMIvHґђߎ߈әXccHv
@
@

jqkEIj
ucc꣛BǘVqccIv
@

،
ucws꣎xHws꣎xHv
@
@

jqkEIj
uccccv

،
uw^Es꣎xꠁHw^ms꣎xꠁccHv
@

،
uw^Iv֌nx\jC꣏qIꠁccHv
@
@

@zNgp͎I_C،UjBĺuTvIsڌB
@
@

jqkEIj
uccccv

@jxᒅCڌ،IÎJB
@

@ffnCJnfIB

jqkEIj
uccݝQcΔƁv

،
ucc񒅓xQHv

jqkEIj
uccTChgpv
@

،
uccv^QlC꣑ŎZꔁHߍxypccHv
@

jqkEIj
uccccꟁ\ꟁBRsꟁBvQIbv
@
@

،
ucc꣔忉݁ IꠁBʏvBv
@

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

jqkEIj
uōDIcΓIƚAYIv
@

se	"SE\SE09_14_ti-nn.ogg"

camerashake	60,2,8,8

jqkEIj
uꟁIƗِӉI<font size=+1>s</font>K{Jߎ麕֗XI<font size=+1>s</font>ߏ΍ꟁIv
@
@

//dir;y@zAtHgグB

se	"SE\SE09_13_ti-nn2.ogg"

،
uYHI꣉ƁHYIHI䜃vߐHIv
@

jqkEIj
uccTBԒvBבcΈāBƑŎZdƘ`CA'ߏcΓI΍Ќ'햼߁BȉƗ樕{ccv
@
@

jqkEIj
usߔj֗XCYIccꟁIv
@

layerload	21,"chara\kasumi\l\kasumi.atlas",207,461,88,88
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3022

layermove	21,30,160,461
layerfadein	21,30

,KSM007892
uꟁIߘLہccIߐjNƁHv
@

jqkEIj
uccꟁBvBߏALsKIJ[Bvvߏ΍ГIbccIv
@
@

،
uccȁHߘAX̒jcΔƁHsꠁH꣍OOv
@
@

@I΍ЍXBߘAX̒jŁCŋߍˊJnƈēIBACLlB@B
@
@

jqkEIj
uꟁccƓ骈ĎqƐlvSBȁccߐŋߗLAcΈāCݍsZv
@
@

@@CjoBABIupYvauwvB\͓IsאAuYvBs\msYeEB
@
@

jqkEIj
uccˍꔌIΘb樉䖾BŗҗLw@xꟁBc߉ƚooɗsv
@
@

،
uccZC忉݁BߌvC≺Hv
@

jqkEIj
uccꔕsv

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
layerrelease	21
wait	60

se	"SE\07_\AĂ鑫\S.ogg"

@jwΗl簊JrB،厎j~\߉IweC錾IeB
@
@

،
uZ忉݁ ߌvLcc≺Iv
@

se	""

jqkEIj
uccccIv

//part
//CGBB012d	//󁞓d聞

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\B012d.png",0,0,100,100

@jIruԋÑ؁BA簊JB
@

jqkEIj
uccs\IBs߁ccӗCk،v
@
@

@ō@yebCjIgeݖFB

//part
//CGBB810d	//ʂ聞

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b810d.png",-188,12,150,150
layerload	21,"chara\kasumi\l\kasumi.atlas",160,461,88,88
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3022

wait	72

,KSM007893
uj`cc駑嗹 H꟔،ccHv
@

،
uccKB꣕ʍĝv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM007894
uˁI˕svꡁIv

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uILbAsIv

//part
//CGBB012d	//󁞓d聞

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012d.png",0,0,100,100
layerrelease	21

wait	90

@sΘbArB鏄紓׎~Bō@ꎟ鏄B
@

bgm	""

@،SCߗLՎZB

windowclose
wait	30
transition	"",120
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
wait	210
transition	"",120
bg	"bg\B012d.png",0,0,100,100
wait	210
SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\B012b.png",0,0,100,100

//xFM834E񂲎OZ
//Z[uFSOZ풋
se	"SE\08_\E\̂ij`sc.ogg"








label	M834_06
scenetitle	"SOZ"

@ߋxԁCwO@B،劫OZ풆Il\Ջ叫^܁A叫Bo߈܈\nmB
@
@

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

se	""

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b460b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021

layerfadeout	99,60

،
uccvAv

bgm	"bgm\bgm02.ogg",1569548

jqkE
uꟁcc䕔VlBePjv
@
@

،
usCssʁBAݓjƐlIv
@

،
uVʕBƕێx\K٘jC^ܕ樏[SJccv
@
@

jqkE
uI蓖S͉Iv
@

jqkE^
uDI،꣖瑽Sccj粁v
@

،
uTv

bgm	""

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
@OZ푊CēxmFjB

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100

wait	90

//part
//xFM834F
//Z[uF΂̌k
//part
//CGBB210b	//ی

se	"SE\SE_ADD01\SE27.ogg"










label	M834_07
scenetitle	"΂̌k"

@b񗈁BVw@CJSJً}cB
@

windowclose

layerload	99,"bg\white.png",0,0,200,200
layermode	99,1
layerfadein	99,90
wait	90

se	""

transition	"",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",59,34,110,110
layerload	19,"chara\mariya\m\mariya.atlas",-180,415,75,75
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\kasumi\l\kasumi.atlas",260,425,81,81
layerskin	20,""
layeranimation	20,"Wg"
layeraddanimation	20,"Wg2"

layerfadeout	99,60

bgm	"bgm\bgm01.ogg",528837

܂,MRY002509
uꟁ\TccRϐIԗށ\v
@

layermove	20,30,100,497
layerzoom	20,30,94,94

wait	12

wait	12

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"{"
layeraddanimation	20,"{2"

,KSM007895
uꟁ\^IIō꣘헹IRaS֌nC푟KAYpk}{Iv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-35,8,65,65
layerrelease	19
layerrelease	20

wait	54

se	"SE\SE05_10_e[u@.ogg"

camerashake	30,2,8,8

@ՁIcIVSꈏB׉ߋgIqƘan쓹IhCꢉœ}쓹IB
@
@

faceload	"chara\shinjyu\s\shinjyu.atlas",120,250,37,37
faceskin	""
faceanimation	""

^,SNJ001076
uv`ʔv@xlIxlIꊁBYvclq`v
@

faceload	"chara\shinsha\s\shunjya.atlas",120,250,37,37
faceskin	""
faceanimation	"tX"

C,SNS001056
uTTBߘށ`SswxBƘVyŝ\Iv
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se	"SE\SE09_15_cha-nn.ogg"

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uccHv

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@

//cv;㖼ƂāûԂvƁB

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",263,53,145,145
layerload	21,"chara\kusuko\l\kusuko.atlas",0,417,81,81
layerskin	21,""
layeranimation	21,"{"
layeraddanimation	21,"{2"
layerpriority	21,3022

wait	72

q,KUS002372
ucccHߘccmVꠁHv
@

se	"SE\SE09_13_ti-nn2.ogg"

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uɁHIccsVtBAʓIꠁHLYccHv
@

layerchange	21,"chara\kusuko\l\kusuko.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

q,KUS002373
uTccחL_݈ꡁBICO{V񓞓IsRegrettBVЏA߉ƎGuIiGv
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@

@ߓqIwECOlʖʑCB

//Px

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@

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@

@Ɛl͔萫וʏcΔƁBvLuw׈VҁvAuwĐΏASvސMC犮Ssuʉ߈㤁ccv񓹁B
@
@

@RBBƈVȊڗIeF@@ux֐lmIC@@ƐlIVזڕWv
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@

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@
@

//PxA

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uccߓxIꟁv

layerchange	21,"chara\kusuko\l\kusuko.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

q,KUS002374
uIć@_񎖁BXYAzI^\v
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@

//del;܂,MRY002510
//del;u킠[cc
//del;@񂱂Ȃ傤ق[cc(⊾)v
//del;
//del;
//del;,KSM007896
//del;ucce`FbN炢͂ƂHv

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-35,8,65,65
layerrelease	21

wait	72

@OlēxʖʑCBl_sʖB
@

@s߁CҗL꘢lnIҒBmB@ˏA꒼ݏ܏C]ܔnWIB
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-478,39,120,120
layerload	21,"chara\reiji\l\reiji.atlas",0,639
layerskin	21,"_ubg"
layeranimation	21,"ʏ"
layeraddanimation	21,"ʏ2"
layerpriority	21,3022

wait	72

،
uccmB꣜ŁHv

layerchange	21,"chara\reiji\l\reiji.atlas"
layeranimation	21,"Wg"

m,REI001493
uccsDBwʕsxꟁv
@

،
u@ccv

//Px

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-35,8,65,65
layerrelease	21

wait	72

@RuCݒI^F@uߘcL҉scΑI@ccHv
@

@RӗȑClVSB{vLCؐB
@

@ʉȑzF@uʐGu񎆓I񓹗ዅv@uŉЋEhwc燌v
@
@

@ccҐ뗹B

//PxA

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uccIډRƒfsIvꠁHv
@
@

//part
//CGBB220b	//یV䁞

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b220b.png",0,0,100,100

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

،
uwvKvvxw@ꗥَIxȏINLًcHLӌIIv
@
@

bgm	""

@vLlBAݔ،SB
@

@ډYulhvoꗹB@،呼uOZvIB
@

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	45

wait	60

transition	"parts\transition\1280x720\197.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b620e.png",0,0,100,100
layercolor	0,100,20,20
layerload	16,"cg\eyecatch\eyecatch_name_back.png"
layeralpha	16,50
layerload	17,"cg\eyecatch\eyecatch_name_ebiichi.png",240,180
layercolor	17,0,0,0
layerload	19,"chara\CVВ\L\ʏ.png",-240,1009
layercolor	19,0,0,0
layeralpha	19,80
layerload	21,"chara\CVВ\L\ʏ.png",-320,1009
layerpriority	21,3022

wait	72

wait	30

layerload	18,"bg\bg_red2.png"
layercolor	18,30,30,30
layerfadein	18,6
layerpriority	18,3020
layerpriority	19,3018
layerpriority	21,3019

se	"SE\18_mCY\mCY`Wb.ogg"

wait	6

layerload	17,"bg\bg_red2.png"
layercolor	17,30,30,30
layermode	17,2
layerload	20,"cg\eyecatch\eyecatch_name_ebiichi.png",240,180
layerload	21,"chara\CVВ\L\ʏ.png",-320,1009
layercolor	21,20,20,20
layerrelease	18
layerpriority	20,3022
layerpriority	21,3019

wait	180

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	16
layerrelease	17
layerrelease	19
layerrelease	20
layerrelease	21

wait	120

//ACLb`_CV{CVВ
//t@CGh
@missionstatus_success
return

//part
